 | 为使用高分辨率的超快速刷新屏幕提供业界最快的 2D 性能,并为高要求的成像与 2D 应用程序提供 32 位色深。
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 | Delivers up to 540 million, 8-sample, fully filtered pixels per second via four independent pixel-rendering pipelines. Guarantees highest color quality and texturing effects at high resolutions and refresh rates for interactive previewing.
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 | Offers the clearest, sharpest, most solid image quality at 2048x1536 resolution @ 75Hz.
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 | Enables the CPU to send data directly to the GPU to maximize overall system performance. Avoids a costly data copy to and from valuable main memory bandwidth that graphics processors without Fast Writes must incur.
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 | Delivers the best performance and guarantees compatibility with all current and future applications and games.
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 | 現在の SDRAM/SGRAM、および発売予定の SDR/DDR 高速メモリをサポートします。5.3GB/秒のフレームバッファ帯域幅まで対応します。
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 | Two separate engines on the GPU that provide for a powerful, balanced PC platform and enable extremely high polygon count scenes. Transform performance determines how complex objects can be and how many can appear in a scene without sacrificing frame rate. Lighting techniques add to a scene's realism by changing the appearance of objects based on light sources.
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 | Two separate engines on the GPU that provide for a powerful, balanced PC platform and enable extremely high polygon count scenes. Transform performance determines how complex objects can be and how many can appear in a scene without sacrificing frame rate. Lighting techniques add to a scene's realism by changing the appearance of objects based on light sources.
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